Nero's Adventure

Nero' s adventure

Nero s adventure

Save the ocean in a game which hopes to make more people aware of pollution in our oceans.

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Pollution took over the world, toxic waste put the ocean environment in danger, every sea creature is struggling to survive, but there is still hope, Nero, a mutated anglerfish, is able to coexist with the toxic environment, will he be able to save the ocean from the pollution? Find it out in Nero's adventure!

A game to save the ocean nero's adventure

Nero's Adventure DEVLOG [JANUARY]

Just a monthly update from the game that will hopefully make more people concerned about OCEAN POLLUTION!

Welcome to the DevLog of January.

Nero's Adventure is a 2D puzzle-platform adventure game about an Anglerfish fighting ocean pollution.

This month I worked on:

  • Procedural stone generation
  • Bug Fix
  • AI update
  • Hook enhancement
  • Level 8
  • Procedural soundtrack generation

Let's break down the major features:


Level 8

Procedural stone generation

AI update

AI agents will follow the player only when it's inside their sight.

Hook enhancement

Custom inspector to better manage and create hooks

Procedural soundtrack generation

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Audio is a key aspect of this game, and we decided to make it procedural,

by procedural, I mean that it will always sound different every time you listen to it,

the system is ready, but we need to fine-tune some parameter, in the next update I

will create an audio sample that you guys can listen.


See you in the next month and be sure to follow us.

On Twitter:

Personal: https://twitter.com/SwordFab GamePage: https://twitter.com/FloodGames_

Website: https://www.nerosadventure.com/

Facebook: https://www.facebook.com/NerosAdventures